I also don't think that you will regret building any of them because I think eventually you will get to all of them because if you want to get Lydia, you have to beat factions and I think all of them are in different factions and will be really helpful there. I'd rather not dilute his ability to hit hard with making him a debuffer when you have so many good debuffers. I feel like I'd rather make Hurndig a pure nuker to rotate with Candy depending on affinity and for 3v3. For example, I would take Armina over Tayrel in arena because of the AOE TM and chance to stun but I would take Tayrel in dungeons and CB because of his defense stats and ability to hit hard. Otherwise, you can make a great pitch for each of the others to be best depending on where you run them. The only one I would take out of the running is spider because the CD is too long and he doesn't have a way to activate it faster like Zargala. Each of those champs are excellent in their own way. I really don't think you can't go wrong with any two choices, which is why the views are spread all over the place. You can pick one from your great magic options but your second needs to be from force or spirit as your magic debuffer will get weak hits against force enemies. You need to be able to match up with affinity of enemies, whether in dungeons or arena. I would just point out that you really should be planning for two AOE dec def options. Have to love that you got votes for most of the champs you asked about.
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